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ecosystem of ideas

I have more posts drafted for the creative surplus series, but there are other topics that I’d like to be writing about, too, so I’m going to save those ‘surplus’ drafts for a continuation of the series at some point in the future.

Think of it as a series that has been renewed for a second season.

Until then, here are links to all of the posts in the first batch of the series:

  • I began the series by asking if we can have too many ideas. (And yes, my last post did encourage you to write down 20-40 ideas in ten minutes! Note to self: write about the value of contradictions…)
  • Next, I pondered the process of choosing our work when there are so many worthwhile projects and ideas to explore. (Do we have to choose? And will we know if we’ve made the right choice?)
  • I considered creativity as an ecosystem of ideas, and described two phenomena that can occur within such ecosystems: blooms and dead zones. (Don’t worry: recovery is possible.)
  • Then I claimed that inefficiency is culture. (With a visual assist from heirloom tomatoes.)
  • I made a distinction between the price of a particular art object and its long-term value. (And resisted bringing Duchamp’s Fountain into the post.)
  • And finally, I celebrated peculiarity. (Not much of a cliff-hanger for Season One. I’ll work on that.)

Throughout May, I will be doing more writing about the practical aspects of a creative life, including an exercise a week.

Which do you like better? The more abstract essays, or the more practical exercises and posts on process?

Please let me know in the comments, or by email.

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We are conditioned to think of abundance as a good thing, but there are instances when abundance is toxic. We need water to live. Yet if we have only water, and no air, we drown.

Blooms around the Mississippi Delta

Blooms around the Mississippi Delta

Eutrophication provides a more nuanced example: Eutrophic comes from the Greek for ‘good food’. We need food as well as water, and if we are lucky, we have access to good food.

But good food isn’t always so good if there is too much of it. In a eutrophic lake, for example, nutrients are so abundant that algae bloom out of control. Water quality declines, and so does oxygen content. Many larger plants and animals in the lake die.

Abundance at the bottom of the food chain overwhelms the resources needed by the more complex and evolved species above, and the result is a so-called ‘dead zone’.

What’s the primary cause of these lethal blooms? Runoff from farms, filled with chemical fertilizers, which enters creeks and rivers, and changes the nutrient balance of nearby bodies of water — lakes, seas and oceans.

NASA map of plankton blooms along the northern coast of the Gulf of Mexico

Plankton blooms, northern coast of the Gulf of Mexico (NASA)

Could the same scenario play out in our creative process?

Ideas, of course, are a key ingredient of creative output, but can an over-abundance of ideas cause ‘creative dead zones’ that don’t support more refined idea-making and complex expressions of thought?

A Pipe or a Web?

Words like ‘blocked’ and ‘unblocking’ imply that creativity is a linear process: that on the way from A to B, there is something in the middle of the road which must be surmounted or blown up or routed around.  Or maybe it’s like a pipe, with a blockage in one section: clear the blockage, or replace that section of pipe, and ideas will flow again.

In my experience, creativity is a web of interconnected relationships and processes, with different ideas at different stages of development — an ecosystem of ideas. It’s multi-dimensional, and striking a balance between all the disparate parts is essential for the whole system to flourish.

In such a model, brainstorming represents a proliferation in one phase of the life cycle of ideas, which may have a positive or negative influence on the health of the entire ecosystem. There is no single measure of how many ideas are ‘too many’ or ‘too few’ without looking at the context.

I’m not advocating a lack of ideas, just suggesting that dumping the equivalent of chemical fertilizers into our brains can cause an ‘idea bloom’ that throws the entire system into dysfunction and decline.

Your creative ecosystem can break down in many ways. What if the predators — the critics and the naysayers — are over-abundant, and devour simpler forms of life before they can reproduce and evolve? I’ll discuss that in a future post.

Re-balancing Your Ecosystem

If your own creative process resembles a dead zone, what’s the solution?

Dead zones are not permanent, according to an article in Scientific American:

“Only a few dead zones have ever recovered, such as the Black Sea, which rebounded quickly in the 1990s with the collapse of the Soviet Union and a massive reduction in fertilizer runoff from fields in Russia and Ukraine.”

And surely it’s easier to heal our own ecosystem of ideas than rehabilitate an entire sea!

In the case of the Black Sea, the recovery of the ecosystem was an unintended side effect of political and economic disruption — not exactly the kind of external triggers we hope for, or can afford to wait for when our creative process is unbalanced. Instead, by being sensitive to the imbalances, we can intentionally make adjustments, before the situation is critical.

If idea fertilizers are creating a surplus that threatens to have a negative impact, a return to organic processes — a focus on hand-crafted and carefully cultivated ideas — is one possible way to restore the balance.

If there is a surplus in one part of your creative process that is negatively affecting the whole, what changes could you make so that your ecosystem of ideas will thrive again?

This post is the third in a loose and evolving series on creative surplus. Last week, I introduced the potential ‘problems’ of having too many ideas and also pondered the process of choosing our work when there are so many worthy projects and ideas to explore. I’ll add links to subsequent posts in the series here as I publish them. UPDATE: I’ve added a new post on inefficiency and culture.

Related: The full list of articles in the creative surplus series is available here.

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